Tuesday, July 23, 2013

RATCHET & CLANK : Q-FORCE : Review

To celebrate the 10th anniversary of Ratchet & Clank, Insomniac has released a few months ago a Full Frontal Assault on PS3. Now here on the PS Vita with a few new developments that should not unfortunately yet sufficient to impose its original fans of the first hour concept ...



After a crushing defeat in elections, former President Qwark galactic adventure begins sad, lost in his spaceship. Fortunately, a mysterious villain it quickly out of its torpor and began to sow chaos in the galaxy. This is how the reformed Full Frontal Assault with essential Ratchet and Clank. This little world is launching soon in action and I must admit that from that moment, the scenario goes frankly secondary. Thus, if the characteristic humor of the series is present and a few sentences are fly, the story is told is both flat and uninteresting. That said, this has never been a real highlight of the series and the interest is certainly not.

An original concept

It is therefore necessary to go boost the defense system of five different planets. In doing so, we discovered an unprecedented growth and a bit confusing: it begins the game with six generators that must be protected at all costs the many waves that sends the enemy. For this, the environment must be traveled in search of bolts for building various turrets, mines and other barricades. Some can slow the enemy, making dance for example, when others attack. Finally we find here all the elements of tower defense. The goal is then to preserve and protect its generators, without forgetting the more traditional exploration and action. Indeed, in parallel with the base defense, it should attack the enemy positions to obtain weapons (which improve the use) and unlock new. This provides greater firepower to consider a real offensive and so win the game by boosting the defense system of the planet concerned.

A framerate to pick

Already boring PS3, this adventure on PS Vita suffers from technical problems rather annoying. First, the framerate is unfortunately very low, despite a significant decline in the level graphics. Texture quality was obviously downgraded, but it is more problematic they struggle to display. Similarly, the complete disappearance of the shadows associated with objects and characters can be extremely painful during some phases of platforms in the program. Load times are also excessively long while the music stutters as the game itself. Short, Full Frontal Assault Vita is not a technical success, but fortunately, the developers have taken care to correct some faults of the PS3 version. First, the enemy attacks based on the player are scripted to not have to leave an area in combat and so do all creatures spawn eliminated. Death is also less punitive (except at the score) because in this case again, enemies killed not reappear. We lose probably challenge and dynamism, but it is no longer necessary to play cooperatively to get by. Full Frontal Assault campaign that does not show up altogether satisfactory: his life is rather low, while a certain repetitiveness installs quickly, and despite some new enemies who landed in As.

A truncated multi

At the same time, know that it is possible to engage in online multiplayer races, but only one against one. Mode two against two of the PS3 version has gone on Vita, which unfortunately limits the value of these tests. These games take place in three stages: first, the players were lucky to find a game and connect safely must rush on some strategic positions giving weapons and funds. These are then used to organize the defenses of the base and recruit the necessary troops to storm the enemy generators. All this can be quite strategic and rather nice to use, but unfortunately quickly turned round with only 5 maps are program (still 2 more than the PS3). Better if you have the PS3 version, you get the Vita version for free. Note that the cross-play mentioned in the announcement has been forgotten along the way, which, while not catastrophic, is harmful. We obviously expected a bit more of a Ratchet & Clank.

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