Sunday, July 21, 2013

ASSASSIN'S CREED III : The Tyranny of King Washington Episode 1


It should be expected, Ubisoft could not let his new long inactive assassin. Just four months after the thunderous output of the third chapter of his valuable saga, Connor is already back in a DLC supposed to quench the thirst of fans. The question is whether you really are a fan, and if you're really thirsty ...

GOOD FOR THE TANK

Obviously to revive Connor crazy adventures after the events of Assassin's Creed alive III, a small spin screenplay was required. And the least we can say is that the writers are not gone with the back of a spoon. Without proper preliminary, we find ourselves in the shoes of Ratonhnhaké: tone as we had left it, but in a very different context, a kind of alternative timeline worthy of Fringe. Here, his mother is still alive and determined to address the plight of George Washington who farted a serious hose and started smashing the head of the Mohawk and because through the power of the Apple of Eden. Although there is plenty to consider seeing a shrink, that great any-Connor does not seem to disturb more than that as it will leave embark on this strange adventure without really flinching for a moment.

The first chapter of this DLC is spread over two to three hours (depending on your interest or not for some treasures and side missions available) and for Border winter theater. Configuration very pleasing game and surprisingly left out of the main adventure. So a good reason to smile. The program Ratonhnhaké: But your little different from what we could see a few months ago. Fighting antics and infiltration intertwine in a fairly steady pace, but justified by an unlikely scenario at the edge of laughable. Disjointed narrative is much less controlled than usual. Of course, due to the cutting of adventure in three parts, impossible to know whether the writers Ubisoft manage to land on their feet in the end. But as it stands, this first chapter frustrates more than it motivates them to know what happened.


HOMO HOMINI LUPUS IS

Besides the obvious attraction for fans to experience a few hours of new adventure, The Tyranny of King Washington also has a small boost gameplay sped to seduce. After eating a mouthful of sacred tea (it can not be invented ...), our Indian will awaken what is known as a super-power lupine. By equipping the Cape wolf, click Triangle will our hero totally invisible and much faster. And turned into a killing machine, Ratonhnhaké: can decimate your camps blue tunics a wink. It will certainly keep an eye on our health bar that decreases each use of power while distracting some guard dogs, only they can spot us in these cases. However, this power is frankly abused. Enjoyable and brutal, yes, but not really in keeping with the spirit of the series. Note that we can also call a few wolves to the rescue for fighting like we did with our acolytes assassins.



0 commentaires:

Post a Comment

Powered by Blogger.