Monday, July 22, 2013

MOTOCROSS MADNESS : Review



Quietly announced at the last E3 as the Avatar Motocross Madness, that is now called Motocross Madness finally arrives on Xbox Live paperless format. After two episodes developed by Rainbow Studios there are more than a decade on the PC, it is the turn of Bongfish members, including officials of the series of slides Stoked, giving birth to a modern version of the saga. Remains to be seen if they have managed to keep the madness and fun episodes of yesteryear.

WE'RE MOTOXICATED!

Times are changing. Motocross Madness first name extolled the SideWinder Freestyle Pro, a pad to gyroscopic functions and looks like a prototype Dual Shock 3 controller. An era. The 2013 version of the game is not sold on him as a bundle with a new type of device, but instead decided to highlight the avatars of the Xbox 360, the Microsoft Mii way. Thus, one can either keep the outfit during his avatar or play Cristina Cordula's wardrobe acquiring new gloves, pants, helmets, shirts etc.. In all cases, these choices remain purely cosmetic and have no bearing on the conduct. Speaking of aesthetics include without delay that the game is far from Bongfish exploit the technical capabilities of a console which now reaches the end of the cycle. Very average on a technical level, the title lags regardless selected modes ubiquitous clipping.

During the solo, they are four in number and are being broken down each time in three distinct environments: Egypt, Australia and Iceland. The races are the heart of the program, each site is composed of three strokes longer and longer if not fundamentally difficult. Orientation public forces, shortcuts are shown on the map, not even need to look. Unsurprisingly, get on the podium can unlock the next course, the money raised used to purchase new vehicles or to improve some components (motor, handlebars, suspension ...). Then comes the "Rivals" mode, which is actually a race against the clock in disguise. At first, you must beat the time for developers, after the fact, have the right to challenge the community.

In addition, a "Exploration" bring back memories for those who have experienced the license to the time runs here because the three levels of the same world as we see fit. In this mode free run in semi-open world, it must search every nook and cranny places for finding medals and golden skulls sometimes well hidden. No time limit here, just fun to walk alone on the sand, staring into the water. Finally, a "Session Tricks", available from the skill level 8, invites the player to string figures to inflate the score. These are more successful and more numerous and the multiplier increases, the goal is not to wallow in the time to not to fall to zero.


SAND EVERYWHERE JUSTICE PART DUNE

If Motocross Madness offers a minimum of variety in events, however we regret that only three environments are present. No doubt the integrated DLC section of the menu will automatically bring a lot of unreleased decorations ... Moreover, the increase was a cinch and win gold requires no effort except perhaps in "exploration" mode. A mode, probably because of its open policy, is far from being devoid of bugs (freezes, slowdowns, etc..). In short, the career loop a small half-dozen times and we can only regret the extreme banality paths. He clearly lacks the little craziness of yesteryear environments like a big spring stashed on the horizon, for example. In addition, we would have liked to see the indoor tracks that helped make a diverse and unique set minimum. Alas, it will do without.

Fortunately, in order to inflate the length of life of the solo game, the developers have integrated a social layer rather welcome: the bike club. This allows notifications via in-game, to see the time and scores made by members of his list of friends to try and beat them and show them who the real Otto Delaney your motorcycle club. In addition, the game is compatible with the system "Avatar Famestar" that works with several other titles based avatar as A World of Keflings, Full House Poker and Wreckateer for the Kinect device. In a word, this reward system offers weekly challenges which, once achieved, increase the reputation of your protagonist. A good way to constantly renew interest in the game, then.



DUNES: TU PILAS

With all that, we almost forget to specify how to play this new version of Motocross Madness. Nothing is easier to tell the truth, because the gameplay retains an arcade button for it to be taken care of quickly by many. Thus, two triggers are used to advance or stop while the preset figures are made by pressing a button plus a direction. Moreover, these have a run longer or shorter and it will be necessary to gauge the height of the jump course not to do too much. A successful trick gives the boost to the pilot, which darken faster, better off in future jumps, perform as many tricks in the air and thus raise still more nitro. Finally, alternating boost / figures shows relatively pleasant and quickly becomes essential to control, especially in multiplayer.

Several can be primarily play locally but only with a (e) friend (s). Split into two, the screen does not then offers optimum readability and it is sometimes not easy to judge the height of a jump. In addition, we feel that the display is not as optimal and runs as smooth as a solo. In addition, the online game playable it to eight, offers good laughs and swing a kick when the driver misses a friend turns exhilarating. However, one can only curse at slots unfilled. Indeed, when eight players are unable to be on the same part, AI does not fill the missing places and can end up making a run at only two or three riders. Damage. Finally, note that the title of Bongfish is fully localized in French and that rock music going pretty well. It is always better than nothing.


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