FIFA 14 :New Imprssions

About a month after the first confusing presentation, a new hands-on session on the PS3 and Xbox 360 versions of FIFA 14 was, at first, surprising.

KILLZONE : SHADOW FALL

The new Killzone is one of a handful of titles widely promoted by Sony to show that the PlayStation 4 is in the belly [...]

BATTLEFIELD 4

We agree, the multiplayer of Battlefield (or Call of Duty actually) is the centerpiece for many of the game [...]

Monday, October 21, 2013

NINTENDO WII STOPS PRODUCTION




Nintendo warned, perhaps to prepare millions of players in emotional shock: Wii, released in 2006, is officially no longer produced in Japan. The manufacturer has stated on its official website, adding that the group's factories no longer came the ancient machine.


The countdown is now launched for the disappearance of the console on the shelves in Japan as elsewhere, although it is unclear if there are supplies in Europe and the United States. While Sony and Microsoft are preparing the launch of the PS4 and Xbox One, Nintendo has officially passed both feet in the new generation, with its Wii U.

Trailer Battlefield 4: Anthem Trailer


The time Battlefield 4 approach, and with it the likely dozens of hours in multiplayer that the followers of the swallow in its beta game modes to persuade others, here is a new intended to dazzle the eyes video.

It will be recalled that Electronic Arts officially opened very valves October 29, current consoles like PC, waiting for the next-gen version of the launch of the Xbox One (November 22) and the PS4 (29 November).


DBZ BATTLE OF Z



We take a first date for Dragon Ball Z Battle of Z, the new playable up to eight simultaneously with four members per team. The game is confirmed for January 23, 2014 on PS3, Xbox 360 and PS Vita.



Expected to present more information about the European release, although it would probably not wait too long to review land Goku, Vegeta and everyone else on our machines.


METAL GEAR RISING: A SPECIAL EDITION


Soon available for free download via the PlayStation Plus cleaner Metal Gear Rising: Revengeance will be a Special Edition in Japan on December 5.

As its title suggests, this special edition will include the game and all downloadable content proposed so far, whether the VR Missions, Jetstream and Blade Wolf playable or customize outfits for Raiden. An original theme for the interface of the PS3 will also be included. This Metal Gear Rising Revengeance Special Edition is announced and costs 2480 yen, only on PlayStation 3, since the game is not released on Xbox 360 in Japan. It is unclear at this time whether a similar initiative is planned here.

KILLZONE SHADOW FALL PASSE GOLD



There's one at least not miss the advent of next-gen. Killzone Shadow Fall, as emblematic of the launch of the PS4 is "gold", so ready to be duplicated for marketing.

This is Angie Smets, executive producer of the game, which confirmed the info on his Twitter account. The FPS Guerrilla will be available as scheduled on November 15 in the United States and November 29 at home to give them dose of FPS for all the fans of Sony brand.

Sunday, October 20, 2013

DRAGON BALL Z 2

Legend Title to all those who have experienced the explosion of Dragon Ball Z in the mid-90s, The Legend Saien will soon be back on his 3DS. It is indeed the ultimate game compilation intended for J-Legend Retsuden, a cartridge which meets several licensed titles released on the NES and Super Nintendo in Japan.

Probably reserved for import to a rights issue, this game 3DS includes among others two sets of Saint Seiya the Famicom, the first Dragon Ball NES released in France, or a game of Yu Yu Hakusho SFC at the time were still talking of Namcot. Japan planned release on November 7.


Sonic Lost World

We know Sonic is an old video game glory, yet with the exception of Sonic Generation that focused more on the nostalgic fiber, there have been few products worthy of blue hedgehog and his legendary speed. To fit all the sauces, and not always the tastiest, fans of the first hour ended up sulking their mascot, while newcomers have paid little interest to Sonic. Sonic Lost World could reconcile the two generations.



Dr. Robotnik is back and looking once will not hurt, to dominate the world. To do this, he is assisted by Strange Six monsters all crazier than each other. Again, it's Sonic to intervene and thwart his rival, in an adaptation that takes more or less against the foot of what we were entitled to expect a traditional Sonic.

More than just "Sonic Galaxy"

This is curiously as Super Mario Galaxy we back our favorite hedgehog. You move at the beginning of your adventure on spherical worlds that you're ripping open the assailant multitude of enemies that block the passage and avoiding the many obstacles in your way tomb. Borrowing from the most recent episodes of Sonic , you have auto-aim . When you jump a red target appears on your closest opponent , and you just press jump again to defeat the key automatically . This sighting system has already proved its worth and is even completely necessary at certain stages of the game because you will often find yourself facing huge precipices and the only way to cross is to jump from one enemy another to access the opposite edge of the abyss . At the same time , Sonic can run on walls, adding an additional asset to the ubiquitous speed of this episode . By opting for this broad influence Mario Galaxy and Sonic Lost World by providing a nervous gameplay ( Sonic must for any self-respecting element) , Sega perfectly bridges the gap between tradition and modernity. The veterans will appreciate the difficulty of crossing certain , while newcomers will excite the sense of urgency that emerges of the title. In addition, the blue hedgehog is seen with a new form of attack , which is a powerful kick firmly told the face of your opponents will allow you, instead of single, double jump, to overcome enemies toughest . This new movement perfectly complements the core competencies of Sonic , and may even become necessary against certain opponents.

A new approach to service saga

Sonic Lost World also dusted mechanical who are aging in the construction and the sequence of levels. You will not only confronted with spherical levels, you also browse levels 2.5D look great , pleasantly reminiscent of the older episodes. Identified a tough challenge and sometimes even small puzzles ( although not devious ) , the sequences of worlds give thanks to their diversity of approach, a real dynamic Sonic Lost World , which allows the player to be kept in suspense continuously . Divided into seven worlds punctuated boss, each world with 4 levels , Sonic Lost World vary pleasures and environments (some of which will be very familiar ) , offering a true relief in the game approaches Internships 2.5 D in 3D phases slides on a rail or free falls, this new version of Sonic is appealing in many ways , to graphically . The world is rich and colorful , pleasant animation and art direction of the title will seduce many. If the cut-scenes ( dubbed in French ) are dispensable frankly , the rest of the world is immersive enough that we quickly take the game

Scattered here and there , many " Wisps " (already seen in Sonic Colors ) exist to temporarily boost the skills of Sonic and you turn into a powerful rocket to go to a distant planet , a kind of high-powered drill that allows you to evolve under ... Far from being inevitable , these bonuses are still some significant , making many possibilities, different situations and the ubiquitous fun . The achievement gives these as other boundless energy , and , despite a sometimes poorly calibrated camera , which makes certain actions or phases platform a little confusing , the player is caught by this colorful and appreciates abrupt changes of angles contributing to the nervousness of gameplay. Sometimes quite difficult , Sonic Lost World does not mean forgetting the players less patient or less persistent in offering if your dead succeed , a small item in the form of angel wings, which teleports you automatically to the latest part level . Still, this item is not recommended , in that it will prevent you from releasing enough animals to unlock access to new areas. This system introduces an extension to the fairly good life as if you go for a straight line , and most important if you choose to explore everything. Indeed, no Sonic is set by default to move closer than a sprint jogging ( you must press a button to make a real run ) , you can , if your heart tells you, search every corner of the world to the environment , the architecture of some spherical levels suitable very well to this kind of exercise. Perhaps too , some parts being built so that you get lost a bit , so that you can find yourself stuck in your progression, lack of proper readability levels . Still, fans will enjoy looking fierce red rings , taken together , unlock content that we let you discover nature by yourself.

Among the defects , we could mention the untapped certain skills "old " presence of Sonic Spin Dash like that you will not practice much. The different game modes are in turn unattractive . Mode against the clock , as its name suggests, you will be prompted to browse a particular level as quickly as possible , while the multiplayer mode allows two players to race on the same screen , or a successful map cooperation . It is also noted that the Wii U version of Sonic Lost World differs significantly from the 3DS release: some bonus or items are exclusive to one or the other version , although you can send items such as an RC vehicle from your 3DS to your console. Not necessarily wise choice because ultimately very unhelpful , who helps out more than it really is . But do not spoil our fun Sonic Lost World , without a revolution the world of hedgehog, should satisfy those who expect a Sonic him back in great shape and that will accommodate the new direction series .

The Legend of Zelda : A Link Between Worlds

An impression of seeing an old friend not seen for over 20 years ... This is the first feeling of the player when entering this new adventure of Link that is a direct response to the monumental The Legend of Zelda: A Link to the Past, released Super Nintendo in 1992. After about two hours of play, 3DS propped in hand, the question seems not allowed: this gaming travel appears simply magnificent ..


                


The adventure begins with a dream of Link, pretty way to ensure a smooth transition between the two games. Recovered from his emotions, the boy left his room and joined the local blacksmith who gave him his first mission : bring the captain of the guards sword he has forgotten. Along the way , Link finds himself quickly involved in the rescue of a young girl trapped in a sanctuary. Therefore, our hero will not cease to travel within the realms of Hyrule and later Lorule (which are parallel ) to meet all more familiar , wacky or dangerous one than the other characters. A course starting with Princess Zelda and the villain of the piece , Yuga , which, thanks to its great power , wants to free Ganon . But many secondary characters are also important . As Irene , a very nice witch you can call by ringing a bell : it then transports you free on her broom to one of the save points on the map that you have used . Wonderfully convenient ! There is also the villagers Kakarico (aka Cocorico - the names were in English in the demo , but will of course be translated in the end) , as the gravedigger or fortuneteller . Not to mention several essential merchants to buy refills of life , weapons (such as the shield ) or bonuses (such as Fruit Scoot which teleports you directly to the entrance of the dungeon where you are) . And finally there was the purple rabbit Lavio , peddler , who lives at Link and he praises its objects ...

Revenue Lavio ( li )

Hammer , bow, boomerang, fire stick , grapple, stick wind bombs ... objects / weapons available from Lavio - in exchange for a handful of rubies - are needed to enter the dungeons and face the boss. Indeed, whenever new dungeons appear on the map , a symbol on a tower at the entrance to one of the corresponding objects in Lavio . At the beginning of the adventure, when you finish the first dungeon , two new ones appear . You are free to choose whatever you want . The south is available after learning to swim with a particular character , while the north opens when you are equipped with the hammer - for rent with Lavio - to push the tree trunks blocking the entrance. It is also advisable to keep this special item for exploration because it also serves to kill as some enemies and move more easily. As such, the second tower is organized vertically, you have to knock on blocks with a hammer to pop and bounce on trampolines , in order to achieve higher levels. Incidentally, the relief effect inherent in the 3DS is proving quite impressive as the player has almost the impression of experiencing the scenery and objects around him. Very cool. A big boss generally expected to the end of each dungeon , as here a big yellow caterpillar (it should hit its tail to inflict damage) . Note that in case of death of Link in a dungeon , Lavio automatically retrieves its objects. Link must return home for rent again. Anyway, at that time , the game offers Link two choices : either restart the game at the entrance of the dungeon , or from his home ...

A lick of paint

Undoubtedly , the most important object of Lavio turns out to be the bracelet allowing Link to turn into a painting . To do this, the player must approach any surface (wall, rock ... ) and simply press the A button Paint form 2D Link can then move , plated on the wall , only the left or right ( but never in ascending or descending order) . We must therefore observe the architecture design. For example, to climb the floors of the second tower , it may turn into paint and move to stick on a block of stone that regularly move up and down . At the top , you must quickly you take off the block by taking the normal form of Link ( just press A again ) . The ability to turn into a painting achieves remote platforms or inaccessible places. But it is also a way to get a bunch of ruby painted on the walls and especially into the wall cracks to get to the other side of a room. Some of these cracks, the particular aspect, offer to travel the world Lorule.Enfin alternative form of painting , Link also has the ability to momentarily escape from enemies or traps. For example, if a risk of crushing rock , it can turn into paint and paste it on the nearest wall to avoid the danger. Warning, your movement as paint is still dependent on a power gauge that empties in seconds As you move . Fortunately, she then refilled quickly enough. Moreover, this gauge also provides some objects Lavio . For example , it decreases quickly when you shoot many arrows in a row with the arc ( in the first dungeon , these arrows are used to enable remote switches in the form of balls perched on top of towers) .

An accessible gameplay

No doubt the familiar player in the world of A Link to the Past will easily find its brands through gameplay almost identical , with stylized graphics and soundtrack great ( with the typical music and sound effects as in the discovery of a secret passage ) . However, the novice adventurer , who has never practiced the original game should have little difficulty , since the game has some elements that facilitate adventure, like a red cross on the map showing the exact location of make for each mission or dungeon. Or up to 20 markers positioned on the plane, very useful for remembering important people or places . Finally , handling turns could not be more easy. Thus, according to the pressure on the joystick , Link advance more or less rapidly, while the directional pad can slightly move the camera on the screen around it. With the A key, the young boy has the opportunity to pick up or throw an object ( barrel , pot , bush ... ) , turn into paint next to a wall and talk to a person nearby ( there are sometimes choice between two responses to the screen in a dialogue, but no real influence on the course of events ) . For its part, the B button is used to give sword ( holding it down , he shot his load and performs a broad attack around him ) . R , maintained key can use the shield to counter enemy attacks or projectiles , while the Y button is for special items , including Lavio as an oil lamp which sets fire to enemies. Link can carry up to 20 objects / weapons at the same time . And to equip it , it's easy : just move your finger on the screen down to the dedicated box . Note that on the 3DS, the top screen displays the action , while the bottom screen is used to manage objects and displays the map of the world on which it is possible to zoom .



Good news by visiting the Kakariko Village, you can compete against other players through StreetPass. For now, the maximum number of players is still unknown, as is the detail of the fighting. But what we do know is that the characters of other players in the form of a shadow Link, and only the selected objects before the confrontation may be used during the fighting. Then gauge your character's life (hearts) fills completely before and after the fight. And even if you lose the fight, you keep your personal belongings. Last but not least: 50 StreetPass challenges are present, such as "Win 10 times a struggle," "Use the oil lamp to kill your competitor" or "Winning the battle after eating a green apple." In the end, there is thus no doubt that A Link Between Worlds should be an adventure as magical as colossal.

Powered by Blogger.