Sunday, July 21, 2013

NARUTO SHIPPUDEN ULTIMATE NINJA STORM 3



According to the letter the model of Dragon Ball, Naruto continues his multicloning on consoles with an inevitable Naruto Shippuden Ultimate Ninja Storm 3 whose main purpose is to make us live the adventures of turbulent ninja. Deemed lavish in its production, the series also had some new venture to convince us a third time. The challenge he was raised by teams CyberConnect2?

THIS IS THE STORY OF A HERO

No need to hide it, even if there is a fighting game in its own right with its multi-mode locally or online, Naruto Shippuden Ultimate Ninja Storm 3 is primarily a cut product seduce lovers of the work of Masashi Kishimoto rather than games classic fight. Thus, for this new edition the game up even more on his solo part, highly narrative and staging in order to give fans the feeling of getting to a truly interactive cartoon. A choice that defends, and we must recognize that Naruto Shippuden Ultimate Ninja Storm 3 does not like him to plunge us into the world of manga.

As expected, this episode brings us to the second part of the battle between Konoha and its allies against the mysterious Akatsuki organization. The portion of the manga back in the game is fairly consistent and there will have something for everyone: moods of Sasuke in his rebellious period Tokyo Hotel via flashbacks of Naruto's parents. The script is long and rich with character in spades, all playable term. The counterpart of this coating is an incredibly neat visual rhythm effete, if not sometimes unbearable. Kinematic certainly beautiful and Japanese successive quarters for whole time, interspersed with loading time (while the game is already long to install on the hard drive), in response to ... other scenes, and other loading time.

It is a fact: if the game lasts more than ten hours, we finally played very little in the Naruto Shippuden Ultimate Ninja Storm 3. Experience is contemplative passages and gameplay itself are just excuses to wake up the player from time to time before it refills new passive sequences. Some forgive the visual quality as intervening sequences is present, while others will "pause, skip the cutscene, pause, load, switch the drive" several dozen times sighing between fights too far.

This is however very heavy bone served with a few small additions not unpleasant. The player will have the opportunity to make choices at key moments of the story, each corresponding to a difficulty to borrow branches that reward differently and that will affect the unlocked sequences. These choices sometimes occur even in combat, which is always a plus for the replayability of the title. The structure of the game also wants a little more varied with passages beat'em not fly very high, but have the merit of this whole rhythm a little too soft, like fighting giant bosses in the purest Godzilla or Ultraman tradition, but with a big dose of QTE.

At one point in the adventure, the player will have the same choice of the order of his fights when war ninjas will complete, but that can not be deceived: in 90% of cases, the solo part This Naruto Shippuden Ultimate Ninja Storm 3 is linear with passages "exploration" in corridors worthy of Final Fantasy XIII. He still has a big part fortunately collection, with a ton of bonus and unlockable items, which can counteract all that the eyes of the younger fans.


GAARA YOUR BOTTOM

For versus its part, the game does not change much but retains the correct basis with its online mode, and it still inflates his stats especially at the casting. Thus we find more than 80 fighters to try once this little world unlocked. A plethora of choices that masks the fact that in reality, most ninjas are played in much the same way and found a lot of duplicates (Naruto is available in 4 different versions ...). Clashes Naruto Shippuden Ultimate Ninja Storm 3 are still impressive and highly dynamic with a more focused on managing inventory, chakra, and his team (by tag) on ​​the ancestral skill combo style.

Indeed, these are not very many and out very easily, and we will therefore focus more on tactical management of energy that is the real sinews of war to counter, teleport, and especially out the famous ninja techniques that will delight young and old. In true Dragon Ball, we can also sometimes turn in combat, including playing Jinchurikis, and so out attacks again and ever more powerful and explosive. A leak before long, but ultimately difficult to blame the game: it is the direction taken by the manga for several years, to the chagrin of fans of the first hour.



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