Sunday, July 21, 2013

THE SIMS 3 : UNIVERSITY



And new! Here it is, The Sims 3 has an extension of more than The Sims 2. And for this new episode, the developers decided to plunge into the wonderful world of higher education, far away in Sunset Valley when he was the first add-on from the previous episode, Academy. Here is The Sims 3: University or how to try to use a good soup with an old pot.

PLEASURES SEMANTIC

 This extension is based more on American campuses as universities comforts of home, even if it is possible to participate or even organize events like any good French student. Yes, there is everything that makes the charm of Greek and Community or Buffy and Dawson older: fraternities and sororities, dormitories, binge drinking to no end (but of course here replaced alcohol in fruit juice), and students running naked through the halls. And courses, of course. But to experience it all, he must have his family in a young adult, adult or senior ready to move, because the university is far away.

Here is perhaps the biggest concern for structural Sims 3 University: unable to install a factor in existing neighborhoods. Like the sights of World Adventures, academia is indeed a sub-district. After establishing any communication about Sims 3 on the open world and its benefits, this is a flashback surprising and somewhat disturbing, since we found displeasure with the famous temporal paradox. Indeed, if time flows normally when you play with a college student, during which time the original district is like frozen, and it is impossible to return before graduation or leaving school. While the university sub-area is relatively large and can engage there in many different activities in addition to school, but we would still want better integration.


YEARS FCC

It's time to go to college. At the end of adolescence, each Sim can perform an aptitude test, which provides a scholarship to define its profile and then choose one of the six proposed sector (science, business, technology, arts, communication and sports ), but also earn some credits in advance. Then pick up the phone to choose the number of teaching hours and the number of semesters (understand week) we want to go to college. This affects the number of credits that can be obtained, but it is impossible to spend more than two consecutive semesters in college. It should therefore come home and leave immediately for further studies and validate his degree. Impractical. We have also enjoyed being able to customize the duration of a semester.

When you arrive in the university district, we must first choose to live. First option, probably one to which we are tempted to move naturally: the fraternities or sororities. Some are mixed, some are reserved for men or women, but they are all nightmares. Between ten stereos building that broadcast all together different songs, stove catches fire almost every day, and the amount of cleaning up to do to not end invaded by dirt, the living areas are real events as AI students Sims seems to decrease when their number is growing. If the Sim came to the university to meet people and make friends, this is the best place. If there is to study, it is best to avoid fraternities and sororities to rent a small house with one or two roommates, functionality inspired by Apartment Life.


THE ACADEMY OF THE NEW?

TD where they send their Sim into a burrow (building which we can not see inside) as if they were sent to work, but also of CM and TP where we can act. Oh, and translation for those who do not know academia: tutorials (TD), lectures (CM) and tutorials (TP). During the lectures, we are content to sit in class, and you can ask the Sim to take notes or ask questions to the teacher (something one is not supposed to do for a CM, but nevermind). Not super exciting, but it's a bit more immersive. As for TP, they can train us with specific objects in each sector (articulated skeletons, radio, mini-lab, etc..) With other students. It assists, certainly, but it is too passive and was actually printing to retype the extension Academy.

If academic success is largely dependent on the Sim player as the gauge working collapsed at an impressive rate when you do not study, the University of gameplay flatness and developers fail to leave their shackles, simply adding objects and accessories left and right features. Is it really all that we ask an extension of Sims? If one remembers Superstar and Abracadabra, the two most popular of the first episode of the saga add-on, they brought the actual gameplay: there were real events, quests ... Here, for graduation, he finally just stupidly interact with objects while taking care of the needs of the Sim. Not very exciting, so, especially when rinsed eight extensions before. And worse: they do not even attend the graduation, yet crucial moment, since it takes place in a burrow.


SCHOOL OF LIFE

it is the social interactions that are most successful in this episode. University introduces three social groups in which it is possible to integrate different bonuses to unlock: rebels, geeks and popular. Some actions can be integrated in these groups, with the reward at level 10 access to new careers: art critic, video game developer and trainer. The increase in these networks is available at any time via the smartphone, which replaces each Sim mobile phone. The device also allows the creation of a blog (a blog for the Sim, not the player), once competence "social network" potassée enough. We do not stop progress, or housing abyss.

The University extension course adds new creature livestock Sims 3: The Végésim, straight income extension Au Fil des Saisons. A creature long hoped, but turns a bit simplistic and well below the alien extension Seasons. And besides, it is impossible to create a basic, even if we have the Super Powers extension. Besides this, there are a lot of new clothes, and a good dose of furniture, including objects of entertainment: the arcade games, bowling, Frisbee, table tennis, the ball football, spray paint, etc.. Cult objects even sign their comeback as the Murphy bed, the booth where to WooHoo or distributors which can cause death. A rather dense content, but not enough to overcome the simplistic gameplay and the lack of ambition of the developers.



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