Monster Hunter 3 Ultimate is sort of the culmination of all that Capcom have done to democratize its flagship series in the West. Seriously enhanced version of Monster Hunter Tri, the title arrives simultaneously on 3DS and Wii U in the West, with its dedicated and bundles a lot of instructional videos. The Wild Hunt so up in better conditions than on Wii, but she still has enough bite?
The day the dinosaurs are back on Earth other than in packages of cookies or movies graphics, players Monster Hunter may have a little more likely to survive than other people. Unless the new episodes become interplanetary hits, there will be also a lot of Japanese in the lot to forge armor scales and convertible faster than any other Péquin axes. Suffice to say it will be a talented negotiator or start training now. Fluke, the Ultimate version that interests us today is certainly the best to start a career as a monster hunter or to pursue full-time or nearly so. To quickly learn the complete novice who would not have the time to read the test of Monster Hunter Tri, it is a 3D action game in the third person with homeports which prepare the Free hunting for collecting resource points and multi-player missions or time-limited, in large areas cut into several portions numbered.
VAS-Y MOGA
That's the outline, but as the devil is in the details and that video games are an invention of the devil, as elaborate a little on what makes the charm of the game: fighting and going with the preparations. At first glance, it is not yet what attracted. Rigid and slow actions of the character, there is no real lock or dynamic camera, explanations about the specifics of each weapon only shown in the menus ... These details do not help the novice to say that probably entertain a few hours later, when he has mastered the confusing handling and will face his first big dinosaur. Unlike the 3DS version not need additional accessories to enhance grip, the GamePad fits the bill with its second dedicated to the camera stick, making it far less frustrating the fierce battles and swimming in particular. We can also monetize its Wii U Pro if more traditional pads are preferred, while continuing to enjoy the perks of the second screen and microphone (for voice chat) integrated GamePad. However, it will wait until next month to see the whole game on mablette and end up on servers with hunters living across the Atlantic Ocean.
When faced with some hefty creatures, everything is a matter of timing attacks, management endurance, observation to identify weaknesses and efficient use of its limited reserves of objects. No gain experience, level up or skills to unlock, just the purchase or crafting equipment supplied by collecting materials and quest rewards. As every kind of weapon (sword, double blades, hammers, bow, spear, fusarbalètes, lanceflingues horns hunting or incredible morpho-axes) to handle and act in its own way, it is also essential to find one that suits his style of play, however some particularly difficult to use, particularly when attacking from a distance and not use infinite ammo, but there is something for all tastes and all opponents. You can even place the gems to boost many skills or use special coatings with additional effects to the arrows of his quiver unlimited. Whole art of war to discover little by little, like most important game mechanics
BOREDOM HUNTER
We say what they want about the pleasure of playing his life against an armored beast ten to twenty times larger than his avatar, Monster Hunter 3 Ultimate is a game that also engages your attention totally uninteresting tasks. Mushroom picking, collecting shells, walleye and other evisceration of largely peaceful creatures mullet are part of time-consuming occupations between two pitched battles against the forces of nature. And that's not counting the indirect additional activities such as farm management, market exchanges or the fishing fleet, which, however, have the merit of being optional and not take too much time - in the absence of be explained in clear. Confusion or lack of clear information on certain game elements have not yet been resolved with this "final" episode, the aberrations of translation ("remove object" instead of "remove object" in a box) and windows reduced by texts that maintaining irritation.
We must also recognize that despite the significant challenge to overcome alone (or with two cats) titanic voracious animals, nothing beats the feel of the missions with several real players. Wii U, the big advantage is the easy access to an online game without any noticeable lag in our different parts, with a significant number of trade fairs and options available to find a solution to the part level or requirements . Voice chat is managed basis, while textual discussions are greatly facilitated by the touch screen, stylus and virtual keyboard. The need to use ad hoc mode turning the console on the bridge for the 3DS version of downloadable software is not yet available at the time of the test, it is impossible to judge the operation of this process, but it is also possible for a player Wii U invite up to three owners of the game on 3DS local running raids as well and simply, although some little monsters or items to loot are strangely not always synchronized between the two versions.
MOVES LIKE JAGGI
The real substance of Monster Hunter is in these parts group that capture the interest of the tactical details, since the resistance of monsters is inflated by the number of hunters. The discussions generated are just as important as the address of the participants in the clashes, which can end up catching monster weakened through traps and tranquilizers to increase the rewards, at the same time as the rewarding feeling of having been thank you its a monster instead of completing a conventional manner. Miss the multi is simply unthinkable, despite all efforts to not hamper the solo. Being able to transfer his back between the Wii U and 3DS - a promise to launch but not yet implemented in our function versions - is also valuable for those who wish to invest in the living room and moving at once. Generally, MH3U almost always offer a solution, or a configuration adapted to applications using the player, even if it sometimes well look in the menus or have anything other than the bare console and game
Difficult, however, to recognize the work done on the HD adaptation in terms of achievement and fluidity. Despite brighter compared to the mobile website and rendering fortunately cleaner than Tri Wii colors, the game suffers from stuttering and a frame rate lower than on 3DS, even in villages yet contain little moving parts. The engine and textures also show their age, the transition to high definition making them more visible animated gifs used in some settings. This however does not take away anything neat animations massive creatures, serving also the gameplay as it offers clues about the health and nervousness monsters. The sound quality is not left out either, with separate between the GamePad and TV to enjoy the compositions and sound effects, even the most bizarre or annoying channels. Technically at what you can expect on a home console of this generation, but this port with additional content far from trivial compared to the original game on Wii.
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