FIFA 14 :New Imprssions

About a month after the first confusing presentation, a new hands-on session on the PS3 and Xbox 360 versions of FIFA 14 was, at first, surprising.

KILLZONE : SHADOW FALL

The new Killzone is one of a handful of titles widely promoted by Sony to show that the PlayStation 4 is in the belly [...]

BATTLEFIELD 4

We agree, the multiplayer of Battlefield (or Call of Duty actually) is the centerpiece for many of the game [...]

Showing posts with label PS4. Show all posts
Showing posts with label PS4. Show all posts

Monday, October 21, 2013

KILLZONE SHADOW FALL PASSE GOLD



There's one at least not miss the advent of next-gen. Killzone Shadow Fall, as emblematic of the launch of the PS4 is "gold", so ready to be duplicated for marketing.

This is Angie Smets, executive producer of the game, which confirmed the info on his Twitter account. The FPS Guerrilla will be available as scheduled on November 15 in the United States and November 29 at home to give them dose of FPS for all the fans of Sony brand.

Tuesday, July 23, 2013

Pirate Gameplay Walkthrough Video: Naval Exploration | Assassin's Creed ...




After very own images unveiled, Ubisoft unveils quietly commented thirteen minutes of gameplay for Assassin's Creed IV: Black Flag.

Lulled by the sweet voice of the game director Ashraf Ismail, so you can learn a little more about this new episode of the series, very focused on the filibuster and the first to be developed on both existing consoles and new generation machines . This long trailer shows the main protagonist of the title, Edward Kenway, in action in various fields: our pirate chef and demonstrated his talents assassin, explorer and navigator, all without ever losing its hood.

Helped by an obedient crew, ship defying physical and athletic as always, Kenway executes people, loots a cargo of rum and unearth buried treasure before our very eyes, a little history to detail the possibilities allowed by exotic open world game if the interface visible in the video clearly correspond to the keys of Sony consoles, remember that awaited Assassin's Creed IV: Black Flag released October 31 on PS3, Xbox 360, PC and Wii U, and a little later in the year on PS4 and Xbox One.


RIDDICK : A NEW GAME IN PREPARATION



When not busy blowing up big cars on the big screen, Vin Diesel is also a fan of video games that reveals its future plans on the use of Riddick franchise.

Interviewed by IGN during ComicCon held last weekend in San Diego in the United States, the actor unveiled a new game project based on the world of intergalactic killer was in preparation. The concrete details of the thing are rather chick right now, just know that it will be a game approach massively multiplayer where you will be visibly invited to play as a mercenary of the space. It is known that against the development team will be at least partially formed of some of the creators of the previous (and quite successful) Riddick games.

INFAMOUS : SECOND SON : Screenshot

Work in progress

Sony released new images for its promising inFamous Second Son.


If the focus is clearly on the sets of this third installment, we can still see the thrombin welcomed Delsin, the game's hero with super-powers and his brother Reggie and mentor. Released in early 2014.








Monday, July 22, 2013

NEW SCREENSHOT FOR ASSASSIN'S CREED IV BLACK FLAG



Nothing stops Edward Kenway, the pirate hero of Assassin's Creed IV: Black Flag. Neither the waves rabid or headwinds, especially not the summer holidays. The character of Ubisoft therefore offers a small media appearance, through the publication of seven new images.

Too thin to be authentic, like these starlets glossy reluquez you over the shoulder of Madame, these catches still give a good overview of the technical and artistic ambitions of the title, is expected on just almost all media. Scheduled from October 31 for consoles this generation output.



















Saturday, July 20, 2013

Killzone : Shadow Fall

The new Killzone is one of a handful of titles widely promoted by Sony to show that the PlayStation 4 is in the belly. After the big sequence of gameplay released in February, it was time to play FPS Guerrilla to get our first impressions.


We begin to become familiar with the Killzone series, launched on PlayStation 2 and PlayStation 3 on improvement. We remember well the bluff (for completely missed it) during the presentation of Killzone 2 that turned so-called real time on PS3. It turned out in the end it really was not the game but the cinematic, short, bad publicity stunt that is always a little wary of Killzone as it does not put his hand on the joystick to play. For E3 2013, is a playable version of the game that was proposed. So, no room for doubt.

Thirty years have passed since the end of Killzone 3 and the two factions now coexist alongside one another with all the tensions that may result. In this part, we play a Shadow Marshal named Lucas Kellan who will face the mysterious EchoNous Helghast soldier, but we will not know more about the scenario, for now, it is about to get an idea of the gameplay established for Shadow Fall. Several things can already identify the sequence of the first game is that Killzone: Shadow Fall is rather nice. We knew the new generation of machines that happens we will probably do not drool over the screen, due to a jump in graphics during less important than the way the previous generation. It must be recognized that the games are thinner, with more and more detailed textures. This is the case with Killzone: Shadow Fall. The proposed level took place in nature and the game was able without difficulty to immerse ourselves in the middle of the green area in rugged cliff ledge. Below, we could see a river quietly following its course and nature was well transcribed. But we were not there for sightseeing as three goals were waiting for us on the map, three objectives to complete in the desired order.

The approach of Killzone: Shadow Fall wants to be different from that of previous rounds and seems, at least in this particular level, leaving more room for tactics. For example, according to the advice of this developer on our side, it may be worthwhile to deal with the radio tower before move on. This helps prevent the arrival of reinforcements later. But you guessed it, the player does not have to start there, it can directly attack other targets if desired. Slower gameplay gives the player time to analyze situations to deal with more finesse than a frontal attack. There is little doubt that the moments of bravery and pushy will be part of the adventure, but it was not this side put forward today. Moreover, the addition of a multipurpose tactical drone reinforces side. This can also serve to launch Tyrolean (a limited distance, and always below) that deploy a shield to protect the player. The drone is also able to capture the attention of the enemy to distract them while you do something else, or to stun all the guards in a given area. Much more than a gadget, the drone is a valuable aid to progress in the game and it promises to offer a significantly different than previous Killzone experience. It will of course expect to see the game in its entirety to determine whether this policy change applies to the entire game or just a few specific sequences. Meanwhile, Killzone: Shadow Fall we have already made ​​a good impression.


Friday, July 19, 2013

STRIDER BACK IN 2014


Wholesale customer of the Comic-Con in San Diego, Capcom has used the event to announce a new Strider, whose output is clamped early next year on PC, PS3, PS4, Xbox 360 and Xbox One.
Assigned to Double Helix while the studio already bump on the next Killer Instinct, this reboot 2.5D abandons the formula of the classic action game for venturing into the waters of "Metroidvania" with a map to explore, powers recover and gauges for life or special moves. The climb, improbable jumps allies robots and of course Hiryu with his scarf and Plasma Sword will await you the first images and videos are shown below.














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