Sunday, July 21, 2013

Professor Layton vs. Ace Attorney


After SNK, Namco, Tatsunoko, Marvel and Sega, Capcom never ceases to fricoter with colleagues entertainment rubbing a hero who never stripped in public, Professor Layton. Between tradition and modernity adventure game puzzles game of the chocolate mousse can really take with a fruitcake?

THE WHOLE TRUTH ...

One rainy night in London. While the young Luke, whose parents must have been a mattress with the summons of the social worker, waits for the rain to leave the office of Professor Layton, a young woman knocks on the door panic. She said to call Mahoney know former student teacher, and being pursued by a witch. Listening only to his atheism, Professor Layton does not hide his surprise, but decided to offer asylum to the young woman. Unfortunately, it will not remain the host Professor long as a witch emerges and takes it into a fireworks festival the most beautiful effect. Starting in pursuit, Professor and Luke through some adventures before finding himself mysteriously drawn into a strange book. Meanwhile, a plane lands in London. On board Phoenix Wright and Maya, invited to observe the English justice by the International Bar Association. And after a volte-face in court which the bumbling hero has always accustomed us, here are the bearers of Capcom also absorbed by a magical book, and transported in a medieval world where you want to make skin witches.


A GENIUS, TWO PARTNERS, A BELL

Get out the brilliant brain Shu Takumi, already responsible for the first Phoenix Wright as well as very nice Ghost Trick, Professor Layton VS Gyakuten Saiban is a game that tries to combine the two biggest franchises Adventure Japanese of the decade. While their success is relatively comparable in Japan, you can not honestly say that the two games are very similar in terms of progress. Professor Layton made his deductions himself, calling the player to the rescue only when it comes to scratch the parts in the decorative elements or to help a farmer to sort the dogs, Ace Attorney games are them true deduction where the player must determine the truth based on evidence provided by contradictions found everywhere. Two styles of thinking a little different, united in a single game, is it a good idea? And most importantly, they are soluble in one another? The answer is unfortunately the same as for a Mojito too packed with a spoon: we enjoy but there are still a lot of mud at the bottom.

Composed of 10 chapters uneven cutting, the game takes place in linking different distinct but equally important: walks "on Layton" in which we will go to different places to peel NPC and advance the story, and the trial "on Ace Attorney" when it comes to play its instinct and its propensity to detect inconsistencies in the story. What fans can rest assured that it is for the one and the other activities, there is not really anything to be afraid. Parties "to Layton" are always composed of fixed arrays that need to click to death, interspersed with puzzles that, for once, seem still easier than what is proposed in previous games. As in classic Layton, exploration passages simply ask to click from one place to another on the map to move the advanced adventure are made through automatic deductions characters following the puzzles solved . Once there, he will do more than click around to find "picarats" (also useful for the trial!) Or hidden puzzles. In the end, the biggest revolution finally come of trials of novel, fairy world requires. It must be in the middle ages, things were much less strung today. No photograph of the crime scene, no fingerprints, we must rely solely on logic. And face bumpkins who dream of burning a witch, there will never be too much.


THE MAGICIAN DOSE

So the player Layton will not be too disoriented by the passages inherent in their character, fans of Gyakuten who take their first trial here for quite a few years may be surprised. Indeed, apart from the first case that takes place in "our world", other trials will take place in Labyrinth City, a medieval city. Wanting to reproduce folk witch trials of the Middle Ages (or at least what we imagine in), Level-5 and Capcom have slightly modified the usual formula. So when you need to defend your first witch, you'll quickly discover that all the villagers show at the same time. A choice in the gameplay is a little confusing at first, since each sentence of the statement correspond to one of the 4, 5 or 10 witnesses at the bar.

Fortunately, you always have the option to stop asking for clarification of a sudden "A MOMENT!". This is also how most business will advance with a multitude of witnesses is also synonymous with many points of view. Hysterical, foul-mouthed, most of them contradict without realizing it, making your job much easier. When witnesses deepens his statement, you will indeed be able to pass from one to the other and observe their reactions. It will be possible, if one of them seems troubled, the collared by putting face its contradictions. The troubled character then confessed that he has not seen exactly the same thing, or that the previous witness omitted important information, allowing you to unlock the most intractable situations.

Difficult to reason, witnesses are even more reluctant they decidedly want to see a witch burning, but luckily for you, magic is something very codified. Zapping the science of deductions, Level-5 has filled the void by offering magical spells operation especially box. It will then read the great book of spells and assimilate the "rules" in order to prove that the bumpkins a person accused of witchcraft did not technically have burned his opponents because it did not take his stick, or the witch could not escape because it can not cross the green walls. These very specific rules therefore allow the player to push the reflection as it did before, even if it was still quite often the impression that Professor Layton chews a little too much work.

He be said generally that the game is not very difficult, as the good professor is getting things done fairly relaxed. Almost as if the game had been designed more for players who discover Layton Ace Attorney than otherwise. Friendly scenario, gameplay ideas to rejuvenate rather welcome trial graphics particular care, all this is good fun, but does not erase the big rhythm problems of this title. Because even if we like the Ace Attorney, it must be recognized however that the various components of the series all have the same main drawback, namely require you to follow a single pattern of deduction to achieve pinch guilty. Here is the case, but in addition there is the issue of teacher Laytonesque games, where it spends its time to advance the story of its unilateral deductions, giving you the hand only at puzzles. Admittedly, this is what casual gamers like about him, but for once, the tempo of the game takes a big hit.


TOO IN BED TO BE HONEST

When two particularly wordy games are added together, in fact we run the risk of being faced with a tedious logorrhea. And this is indeed the case. Between teacher who agitates you evidence under the nose taking his sly "So you understand Phoenix? Tell objection," Maya and Luke who spend their time describing what you have before you, and especially unbearable phases self-congratulation, we look forward to the next chapter. It's simple, these four have been in love so after each puzzle is gone for ten round trips "a / Ohlala teacher, fortunately you are there" "b / Let expensive Phoenix, c is thanks to you "" c / Oh but Luke has also helped us "not to mention" d / Yes Maya gave me a hand it's great too. " In short, it never ends. Too polite, they become painful and we do sometimes lose the thread of the story, strange for an adventure game.

Always in this tutorial takes about a quarter of the game to learn the mysteries, trials and witchcraft trials, and we are left with a game at the wonderful art direction, the gameplay mechanics very interesting, but particularly staggering pace. But do not spoil our fun, because even if we are angry at the pre-chewed passages called "empty", the cohesion of the universe as well as the tricks of narrative interspersed here and there to make us laugh or smile are still very present. Always so amusing at puzzles, a bit disturbing at the trial, "Gyakuton" or "Acetone" as it is called by fans is a nice adventure game, but that is unfortunately not the absolute and final hit gender as one might have hoped. Perhaps one might dream of a European version at least lightened courtesies uninterrupted?

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