Saturday, July 20, 2013

Earth Defense Force


In recent years, the Japanese studio Sandlot is "against small fortune big heart" by offering players always action-oriented titles and nostalgic pleasures. Today is the PlayStation Vita version of Earth Defense Force, one of their flagship games in Japan that we have the responsibility of taking opportunity through the European version. Close-up.

Vita Version: For his first game on Vita, Sandlot teams do not limit themselves to a single port. One might regret that they did not take advantage of this new adaptation to join the ranks of the monsters, but there are some pleasant surprises, such as new weapons which foreshadow a bit of what will be the basis of the playability of future EDF4. Besides overpowering but bulky weapons, it is possible to get weapons to protect the other players, or to repair the vehicles. The new weapons, one suspects, have been added to enrich the several parties. Because unlike the 360 ​​version, it is possible to play online up to 4 players in cooperative or Battle Royale. Another problem, programmers fit, and rightly so, that players would be delighted to (re) discover the game playing with Palewing the character class that disappeared between 2 and 2017.

Unfortunately, it is delightful to be able to feint enemies in levels that have not been designed with Palewing in mind, however, we regret a surprising choice: unable to select Palewing after completing the game a first time. A little frustrating, I must admit. Another inherent problem with the Vita version of the very clutter screen, the confused and the various earthquakes (the latter fortunately deactivated in options) designed for large screens can quickly spin you a headache action. Especially when we should focus maximum to discern objects that enemies have escaped. Huge black dot Finally, even on the cloud version of the loading time of ten seconds between levels have been optimized and are particularly annoying ..


The 50s brought the Cold War and the miniskirt, but this is nothing compared to the horror films that showcases the giant insects, extra-And Corporate as aggressive that ugly rubber and other monsters. These invaders flanked their equally little credible enemies back to life in Earth Defense Force 2017. In this action game, the player is not an agent to read the meters, but a member of the Earth Defense Force task force to protect the Earth against the alien threats. And even if the uniforms are nicely retro, trend underlings in Spectreman it does not benefit the least formidable arsenal concocted by scholars of the EDF.

Argoli, GET THE ARSENAL!

Too easy access, Earth Defense Force 2017 is a pretty basic action game in which each task should be completed in the same way: destroy all enemies on the screen. Even if the voice is trying to make you believe that some missions require restraint or discretion to add some artificial tension, destroy everything that comes to you will be good enough to win. The player can take with him only two weapons, selected from different categories: assault rifle, sniper rifle, grenade launcher, rocket launcher, missile launcher, shotgun, and the mysterious style special weapons involving a unusual weapons such as guns bouncing balls or auto-aiming turrets that can be placed here and there in the level. Of course, all these weapons have characteristics that make them necessary or unnecessary depending on the type of enemies that you will encounter in the level, giving a nice small aspect strategy in phases inter-mission where you select the equipment . This may also lead to frustrating situations in which the player will realize, sometimes after more than ten minutes, he has no chance of winning with a rifle and grenades as he must descend vessels more than 100 meters above him, recalling again the sweet scent of ruthless games of yesteryear.

The giant insects, but little resistance attacking en masse, will be more effectively fought with machine guns, shotguns, while giant robots, for example, or any other slower enemy will be defeated by to snipe rifles or rocket launchers, to keep them away and knock out one by one. This is also one of the first flaws in this 360 version, namely a very few enemies eventually. Ants, spiders, robots, ships, carriers, and two cousins ​​are the enemy armada Godzilla, declined to infinity with weapons or changes color to indicate an increase in power. But nothing really transcendent nor surprising after ten missions. From this point of view then, the previous section on PS2 was more generous.


RISE

When he select a level, the player can decide the level of difficulty from 5 choices, ranging from easy to inferno. And despite all his will or his talent, it will be very difficult to complete even that hard in the first level from the outset because, like a Dynasty Warriors, Earth Defense Force 2017 is a game designed to make and remake the various missions in order to strengthen his character. When an enemy is blind, there is a small chance that it lets out one of these three objects: a bit of life, a new weapon and armor that increase the number of maximum health Character . The strategy will be to complete a dozen levels in easy mode, to find one that pays a maximum of objects, and repeat until the hero is sufficiently strengthened to venture into these levels normal or even hard. Interest? The weapons are recovered on the enemies will be much more powerful and rare as the difficulty in which we play. Particularly taking this aspect of strengthening and improving the arsenal worthy of a RPG take several hours diligently to build a viable character in the higher difficulty modes, giving players demanding challenge and eager to Oasis they would not have found so far.

Difficult and decidedly old-school, Earth Defense Force 2017 is nonetheless an ambitious title that will please the elite, but will probably find it difficult to attract the avid player HD sensations. It must be said that the basic series EDF output on PlayStation 2, is part of the Simple 2000 Series, a collection of games whose price does not exceed 15 euros. Achievement, usually low, so fast "difficult watchable" on PS2 "visually bearable" for eye player accustomed to graphical prowess of the bestsellers of the two consoles. Here Sandlot manages to hide a glaring lack of graphic by judicious use of textures that make rough and disgusting insects simplistic as should be true giant monsters, while compensating fairly simple buildings with a height of impressive levels. Apart from some missions like anthills, each course is easily the size of a city. I must say that given the size of some enemies, these gigantic levels will not be too much to put a safe distance between you and them. Yet will he have the patience to go through these large areas with his character so typical of the process, one of the many technical problems this game Finally, note the presence of completely anecdotal vehicles. Aside from the exoskeleton winded impressive firepower, we still wonder what are the non-handy helicopter and the tank explodes after two shots.


RETRO-REALIZATION

The graphics are quite watchable, the rest of the execution does not always follow, and the mercy of the player will be more important to enjoy the edutainment digital experience offered by this title. For despite the pleasure to knock anything that moves with a varied arsenal, we must admit that the technical problems are quite numerous. The first of them is of course the character animation. Victim of a weld of the spine, as well as motor disconnecting the torso and legs, it gives us a laughable approach would mean a zero points in 3D animation schools in many video games. Ridiculous, the hero is also extremely slow, which ultimately makes use of huge levels rather unpleasant, even if sometimes it offers a very bike (too) fast and unwieldy, which ultimately will prove useful Later in the game Second Blackhead this version, loading times painful, sometimes exceeding 20 seconds between the time the choice of the mission and its beginning. Finally, another problem: your teammates with a not so artificial stupidity that shoot at you if you go to them or commit suicide by throwing himself in front of your gun, the fault of a miserable pathfinding. For some missions confined space, it will also sometimes advised to avoid killing one of them will make you fall off a ledge by an unfortunate missile, or block your shots at a decisive moment.

And however, these defects do not diminish or almost fun to play Earth Defense Force 2017. Fault to a great concept, to blow giant ants bazooka. So absurd and enjoyable at the same time, this activity will prove to be a great stress relief, and as long as there is an experienced player, you can hang this antithesis of Gears of War. Here, the technique gives way to a fun old fashioned way, in which the options are few, but the pleasure felt at the handle came from another age awaken the basest instincts of the amateur arcade struggle for survival, a bit like a Smash TV or Serious Sam clearly intended for an informed public and amateur action games to the old, Earth Defense Force 2017 fulfills his contract game sympathetic action destined to become cult in some niche players, while leaving others completely indifferent. Finally, besides the notable absence of online mode, we also regret that this output after EDF2 PlayStation 2 version provides fewer enemies and especially one playable character, against 2 on PS2, which allowed two completely different styles. Here we will simply enjoy viewing 16/9 to play more clearly in cooperation with two players split screen, which can be as much fun as frustrating. I must say that friendly fire is not deactivated, and the action sometimes becomes confusing. Although a little cheap, but as it's good ...

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